About This Software GeoVoxGeoVox is the latest real time world generation software application created by Axis Game Factory, Inc. GeoVox is a completely new stand-alone Voxel based real-time terrain creation tool. GeoVox instantly creates lush AAA quality environments at the start of the application. Designed with intuitive game like controls it allows users to test for level playability as they are creating. Key Features: User Experience•Instant environment is generated at application start •Simple tools that allow users to edit the environment as needed without a steep learning curve•Clean, low overhead GUI that allows for fast terrain editing, without limiting users creativity•Standard game controls to allow users to explore their environment to simulate gameplay•Flying Camera or FPS style with gravity and jump ability camera modes•Full real-time Voxel based terrain editing o Easily edit the terrain with simple point and click volume brushes o Define Voxel brush sizes and shape o Single click and click and drag on Voxel application o Offset Voxel brush from center or base o Brush snapping o Add Voxel volumes o Cut Voxel volumes o Paint Voxel volumes o User definable smoothing o Cut volumes and Paint textures and apply environmental assets simultaneously o Create a pallet of Voxel types to be used in your environment o Voxel types can include textures, assets and vegetation o Mix and match variables to create many Voxel types o Voxel types can be applied upright or aligned to terrain normal o Assets can have user defined depth off-sets •Fully featured fractal algorithmic terrain generator •Limited or Infinite terrain editing abilities (user decides and determines how large they want their maps)•Create from hundreds of pre-packed, license free assets to use for professional development•Assets include: o Trees o Plants o Rocks o Shrubs o Flowers o Grasses•Library of terrain textures included with color, normal and specular maps•Real-Time, user defined Ambient Occlusion Input/Output•Create Asset Packs for use with Geovox using the Geovox Asset packager and Unity FREE•Importing of AGF and Geovox Asset Packs for use in Geovox•Importing of the Geovox Terrain Format (Raw Mesh data) to Unity 5.0 • Asset Packager for use with Unity 5.0 Free to GeoVox asset package format•GeoVox to .Obj exporting o User defined model export parameters o User defined export location o User defined export size o All mesh assets export with transforms applied o All images export in .PNG formatProduct Road Map of Future Updates / DLC - will be added at a later date•Importing of the Geovox Terrain Format (Raw Mesh data) to Unity 5.0 (COMPLETED AND PUBLISHED 06.11.2015) •Importing of the Geovox Terrain Format to the AGFPRO Editor (future update)•Importing of the Geovox Terrain Format to the AGFPRO Player DLC (future update)• Asset Packager for use with Unity 5.0 Free to GeoVox asset package format (COMPLETED AND PUBLISHED 06.11.2015) 6d5b4406ea Title: GeoVoxGenre: Animation & Modeling, Design & Illustration, Education, Photo Editing, Software Training, Utilities, Video ProductionDeveloper:Axis Game Factory, Inc.Publisher:Axis Game Factory, Inc.Release Date: 22 May, 2015 GeoVox Download Exe File geovox unity. geovox unreal engine 4. geovox unreal engine 4. geovox security inc. geovax labs. geovox unity. geovox download. geovox security. geovox review. geovox free download. geovox free download. kosz geo vox. geovox security inc. gelovox cena. geovox download. gelovox tabletki. geovax labs. geovox tutorial. geovox tutorial. kosz geo vox. geovox security. gelovox tabletki. gelovox cena. geovox review Amazing! Ten minutes in and I have made a more fantastic terrain than with any other software. Definitely a must have for game developers, or even anyone who just wants to play around and make stuff. I can already see myself and other people spending many, many hours with this!. Definitely not worth thee $40.00 . Got it on sale and still regret buying it . The export " Feature " is broken and is of no use . I do not recommend this " Product " .. Easily THE best terrain maker I've ever used, already when I first open it I can see already how many visions I have of how i'm going to design my game, and make the terrain that goes a long with it, It's really simple to use, and makes everything look amazing with the terrain aspect of it. I'm really glad that I decided to try it out, i'm really excited to see what this and AGF combine to be in the future. Right now, I recommend this to all game developers, or people that just like to design and make games. 11/10. Without a doubt this is the most impressive terrain creator I have ever used. It is so awesome that I just can't see any game developer not having this software, what a tool. I also like the fact that anyone who knows AGF will know how to use GeoVox without having to go through any learning curve. Within minutes of running the program I had a landscape built that was pretty as can be. To me, creating the landscape using other programs has been a real pain, to the point where I'd rather pay someone to do the work for me. However, with GeoVox, not only are the results so spectacular, but very fun to build. I'll be scrapping my other terrain makers and go with GV. GV is so easy to use that even a kid or someone without the skills can actually throw together a professionally made looking scene. I just can't believe my eyes. This program should have been named "EYE CANDY" instead of GeoVox, and my candy that I just made with it is sweet as can be. I made a fantastic scene and I was just only playing around, I can see what my future scenes will look like when I sit down and create seriously. Matt and Tammy, you did it again... great program. Gosh what are you going to treat us with next? I wish I could see into the future. If you two were standing here I'd give you a big old hug. Great job, and I give GeoVox the highest marks. Everyone who creates games MUST get this software!!!. I'm a one man team game design hobbyist. I am always on the lookout for a new tool that will help feed my addiction and when I saw GeoVox, I was extremely intrigued. What do I like about it?The world builder gives you an amazing view of what you are designing. The rendereing engine built in is amazing.The settings when creating a new world can produce an almost infinite number of distinct worlds as a starting point with minimal effort.The voxel engine is fantastic. It allows for creating some truly beautiful scenery quickly really cutting down level design time.The program allows you to change textures so you can quickly see what the world would look like with different styles.What don't I like about it?Even with a pretty powerful sustem, the program can get bogged down. I have a Core i7 7820HK with a GTX 1070 and 16Gbs of ram and even when I'm not running at max settings, the program will stutter a little. For someone with a less powerful system this will slow you down.The controls are not the most intuitive setup. This just requires time playing with the program to get accustomed to but I think it is worth mentioning.Another thing to mention, If you use AGFPro, GeoVox works great with it. Personally, I prefer using GeoVox over AGFPro's Voxel Sculpt addon (which is basically like having GeoVox built into AGFPro). It just runs a little more smoothly.. It is good, but idk.. could be better.. This is the best terrain editor I have ever used. It is simple to use and is truly AAA terrain. I have also used their other software such as AGFPro and I gotta say that also impressed me. You can tell that they put time and quality work into these peices of software. I would reccomend this to all game developers who are looking to have high quality terrain in their game.. UPDATED REVIEW AS PER JUNE 2018I still think GoeVOX is a pretty neat tool to generate terrain, however...The developer hasn't updated GeoVOX for over a year bow and there are some issues that are not addressed at all. I've also heard from one of the programmers that the developer has hired that he hasn't been paid since the start of this year, which shows that GeoVOX has been abandoned.That doesn't mean that I think GeoVOX should be reviewed as NEGATIVE as I've changed it to. All I've written below is still true and I am still using GeoVOX as my main terrain development tool for my current project (even with the flaws that are still there). I've just changed the review to NEGATIVE to warn you as potential buyer that you WILL NOT get any support for any problems you have.--- Original review November 6, 2016 belowI think GEOVOX is okay, but only IF you're using the Unity3D engine as your development envorinment. Reason for this is that GEOVOX uses only 2 kinds of exports:1. it's own file which can be imported into Unity3D with it's own plugin. It works fine, but is darn slow.2. .OBJ files along with .PNG terrain maps for other engines, but with the size of the directory created I figure it'll be a pain to import in Unreal/CryEngine.There is a problem with mouse speed though. The click for adding new voxels is very sensitive and before you know you add more changes than you initially wanted :D The only REAL bad thing I found is that the mouse axis are reversed by default and after you've chanced them, you can not save the setting. Problem solved, it's now saving my mouse axis settings.Customer support of AGF in general is very good. They are active on the forums here and reply very quickly to questions you have.One thing to keep in mind though. The recommended RAM is 2Gb, but that's to run GEOVOX itself. Depending on the size of the terrain/map you've made you DO NEED 8Gb or even 16Gb to import it into Unity3D...Now I'll be back to GEOVOX to make some nice landscapes to use in my (hopefully) future RPG.. At first I thought this might be helpful but then I realized how terrible the controls and editing usage is in it to the point that I am severely disappointed in it after using it for awhile.So I think I'll just stick to the standard engine tools in UE4 and Unity for better overall results.It's very much a pain trying to edit in here to make landscapes so you're pretty much stuck trying to play with it to get it to look just right but half the time you accidentally create circles and boxes in the landscaping making it tougher to look good while doing the editing.
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